A-Step-Ahead     Mike Tinney is the Founder and CEO of FIX: Fitness Interactive Experience, which is dedicated to making fitness fun, accessible and hyper-socially connected through an interactive social media platform centered around making the pursuit of fitness an enjoyable and engaging game. We stopped by their booth at Hx360 when we saw their "A Step Ahead: Zombies" game, and had to find out more! Listen to the podcast after the break:  

    Guest Post by Transform 2013 Presenter, Susan Mazer   Last week, we had a two-hour company wide meeting going over our health plan options for the coming year. While the premiums went up slightly, the coverage is better. In fact, the good news is that,...

http://youtu.be/Wbcwh9TFVxM   At this year's Transform symposium, our Diamond sponsor, Target, created a flurry of excitement both at the symposium and online when they announced the Target Simplicity Challenge. Target is crowdsourcing innovators, entrepreneurs, thinkers, tinkers and all those in between, for the...

We are truly privileged and honored to announce our 2013 Transform sponsor, Target, and their Simplicity Challenge. Share your innovative and unique idea for simplifying healthcare for the opportunity to partner with Target and a chance to win $25,000! At Target,...

After starting our journey with IDEO back in June, our OpenIDEO Healthy Ageing Challenge, has been narrowed down to six winning concepts. With all the amazing concepts put forth, this decision hasn’t been easy! We’ve been working with OpenIDEO to review...

Stepping off the plane into Singapore is like stepping into a new-era showcase of architecture, product, and service design. It’s closer to the feeling of being 14 years into the future rather than only 14 hours. Dig a little deeper and...

As I traverse between being present to a sort of third person on-looker of myself, I catch myself repeating certain stories over and over– choice stories (most likely quirky or humorous, and/or maybe embarrassing) that I always tell people. Sometimes...

As part of the primary research for our six-month long research and design project entitled, What Ifs, Ahas and Now Whats?: Designing for the Creative Process of Behavior Change, my design partners, Marnie Meylor and Matthew Gardner, and I created...